kbroderick
Active member
riverc0il said:in any case, i think the entire direction of the ski industry about how great carving is and how fun it is and how everyone should be learning it is excessive. expert skiers and riders hardly ever carve. it is a fun skill for intermediate or beginner groomers or steep groomers if you really want to rip it but *yawn* that gets old quick.
I think it's important to note that expert skiers often employ a partially-carved turn even when they don't arc the whole turn, in the same way that Bode or Ligety might carve through the fall line despite needing to brush the top and/or bottom of the turn in order to maintain the desired line. I think it's important to note because a carving ski (i.e. a ski that is carving, not a ski that is designed or marketed for carving) provides more control and will hold up to more force on slicker surface conditions. When you're picking your spots to control your speed in the woods, you can go a lot faster if you can manage to arc that middle part of the turn while keeping your skis pointed down the fall line (and between that stump and the tree at the edge of the chute). It's rather similar to a race turn where the sidecut of the ski doesn't allow for a full arc, but instead of pivoting just a little in the top and bottom of the turn, you might be airborne as you pivot into the turn and then airborne again as you exit and clear an iceflow. (Please note that I'm not claiming an ability to do this...but I can almost keep up with a couple of guys I know that can.)
Re: carving being boring, bah. I still find arcing turns down a steep, uneven, and firm trail to be one of the more exciting and challenging manners of skiing available. I recognize that it's tough to find suitable surface conditions and terrain at McMountains, but ripping arcs down a steep trail where you have to stand on the ski because the tip is bouncing around like a fish you just pulled out of the water and you're doing 40 MPH and using the whole width of the trail and the only way to maintain control of your direction of travel is to keep arcing...that's scary. And that's why it's fun.